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Author Topic: Arcane chaos
Posts: 23
Post Arcane chaos
on: August 27, 2014, 00:25

With Baron Geddon defeated, you could safely clear to Shazzrah and engage him. This flamewalker specialized in arcane magic and had several abilities that made this fight both fun and chaotic. He had a curse, of course, that had to be dispelled. He had a "personal cooldown" of sorts that made him take 50% less magic damage for 30 seconds. He could Counterspell you and lock you out of your spell school for 10 seconds. His Arcane Explosion dealt hefty AOE damage. But his most dreaded ability was his own version of Blink, called Gate of Shazzrah.

Every 45 seconds, he blinked to a random raid member, started spamming Arcane Explosion -- and also dropped all threat. Tanks had to find him and reestablish aggro before he gibbed healers and DPS. Most raids created isolated pockets of players, each with their own tank and healers. Tanks in this fight were either twiddling their thumbs, out of range of the boss, or scrambling to pick him up and get him out of the group when he blinked their way. If a tank fell asleep on the job, a quarter of your raid could be wiped out in moments.

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